Difference between revisions of "Bestiary"
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m (Moved Statue bosses from Aggresive to Defenders) |
m (- Immune to bleeding Immune to poisoning Immune to ignite for Swamp serpent "Devourer") |
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| <small>• Swamp </small> [[File:Boss.png|Boss]] |
| <small>• Swamp </small> [[File:Boss.png|Boss]] |
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− | |style="text-align:center;margin:auto;"|<p style="margin-top:-3px;">[[File:Istun.png|Immune to stun]] [[File:Islow.png|Immune to slowdown |
+ | |style="text-align:center;margin:auto;"|<p style="margin-top:-3px;">[[File:Istun.png|Immune to stun]] [[File:Islow.png|Immune to slowdown]]</p> |
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{| style="text-align:center;margin:auto;margin-top:-7px;" |
{| style="text-align:center;margin:auto;margin-top:-7px;" |
Revision as of 17:48, 25 February 2021
Peaceful
Runs away close to player, can't attack.
Self defenders
Passive, defensive if attacked. Low-level creatures run away close to player (fox, goat).
Aggressive
Always attacking the player.
Adaptation
After long time figting (if target in agro), each mob get "Adaptation" status with full ignore armor effect.