Food and hunger
Character Status window has 2 bars:
Red - health
Green - stamina
At the bottom we have satiety 0%-100%.
Meat, Bread, Mixed, Vegetable and Fruit.
The more kinds of satiety is active, the faster stamina regenerates:
- 1 - 0.5 Satiety per second
- 2 - 1.0 Satiety per second
- 3 - 1.7 Satiety per second
- 4 - 2.5 Satiety per second
- 5 - 4.0 Satiety per second
If satiety is 30% and lower, character get hungry effect. A warning that you are close to exhaustion.
When satiety drops to 0%, character gets an exhaustion. Character cannot run and loses stamina while moving.
Satiety is not spent unless actions are performed, such as: moving, gathering, crafting and fighting.
Run, use of abilities, gathering, crafting – use stamina. If you don’t have enough stamina, it will not be possible to use certain actions.
If stamina drops to 5% or lower, you get tired and character cannot run.
Early game food sources
Early game food that can be gathered or cooked: