Peaceful
Runs away close to player, can't attack.
Crow [4]
• Graveyard |
• Thicket
|
• Beach
|
Skinning 5
|
Deer [22]
DeerStag [25]
Self defenders
Passive, defensive if attacked. Low-level creatures run away close to player (fox, goat).
Goat [12]
Boar [20]
Statue with a sword [50]
Statue with a bow [50]
Statue with a flail [50]
Ancient ent"Creaky" [55]
• Thicket
|

|
Aggressive
Always attacking the player.
Skeleton [10]
Restless skeleton [13]
Skeleton warrior [15]
Plague rat [15]
• Starting island
|
• Church
|
Skinning 17
|
Skeleton ranger [20]
Сultist swordsman [20]
Obsessed cultist [23]
Deadly insect [23]
Zombie boar [25]
• Starting island
|
• Graveyard
|
Mad necromancer [25]
• Graveyard
|
Walking leech [27]
Bloody cannibal bear [30]
• Church
|
Dwarf workman [35]
Random loot
|
Swarm larva [35]
Skinning 30
|
Furious ripper [35]
Vein keeper [35]
Underground guardian [40]
Mountain dwarf [40]
Dwarf digger [45]
Enraged swarm prospector [45]
Dwarf engineer [50]
Huge boar [50]
Bear [50]
Spiteful swarm explorer [50]
Skinning 45
|
Dwarf ambusher [55]
Dwarf soldier [60]
"Devourer" [60]
Dwarf officer [65]
Dwarf commander [65]
Random loot
|
Prospector overseer "Slasher" [65]
• Fort
|

|
Captive master of the mountains [70]
Swarm coordinator "Hollowbody" [70]
• Fort
|

|
Adaptation
After long time figting (if target in agro), each mob get "Adaptation" status with full ignore armor effect.