Death

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This game have implementation of free PVP, players can kill each other regardless of the location. In the left top corner icons will indicate if there is any repercussions after death.


Safe Zone

Warning icons are absent. Fainting occurs for 10 seconds with death from animals or other other players, after which player wakes up with 50% health.

Deadly Area

Deadly Area
Deadly Area

You will die instead of fainting in this zone. All equipment will be damaged by death or suicide. Satiety is reduced upon death to 30% of meat and bread satiety, health to 50%. To restore the health, all you need is 100% stamina and be in a stationary state. Health as well as stamina do regenerate faster near a burning campfire. For more information check Food and hunger.

Inventory Loss

Inventory Loss
Inventory Loss

The contents of the inventory drops out upon death (equipped items do not drop). After death, grave pointer appears to lead you to the death site.

Free Loot

Free Loot
Free Loot

You can loot the corpses of others in this zone.



Bunch of Branches Bunch of Branches
Requirement: none
Skill: Survival 4
Materials
Sticks x5

Save Point

Building, that lets you set a respawn location. Can be built anywhere in safe zone outside of other people domains and inside yours. Dominium Dominium building stays for 60 minutes and any player can use. If placed inside a dominium, permissions required for its use. After save point removed, you respawn point will be reversed to the last prior.

Bunch of Branches