Death
This game have implementation of free PVP, players can kill each other regardless of the location. In the left top corner icons will indicate if there is any repercussions after death.
Safe Zone
Warning icons are absent. Fainting occurs for 10 seconds with death from animals or other other players, after which player wakes up with 50% health.
Deadly Area
You will die instead of fainting in this zone. All equipment will be damaged by death or suicide. Satiety is reduced upon death to 30% of meat and bread satiety, health to 50%. To restore the health, all you need is 100% stamina and be in a stationary state. Health as well as stamina do regenerate faster near a burning campfire. For more information check Food and hunger.
Inventory Loss
The contents of the inventory drops out upon death (equipped items do not drop). After death, grave pointer appears to lead you to the death site.
Free Loot
You can loot the corpses of others in this zone.
![]() |
Bunch of Branches |
---|---|
Requirement: none | |
Skill: Survival 4 | |
Materials | |
![]() |
Save Point
Building, that lets you set a respawn location. Can be built anywhere in safe zone outside of other people domains and inside yours. Dominium building stays for
60 minutes and any player can use. If placed inside a dominium, permissions required for its use. After save point removed, you respawn point will be reversed to the last prior.